I managed to make some progress on WinROTT this weekend. There's a new source code download here.

The push to get a full C++ port is accelerating. I've been able to convert serveral files for the next release simply by changing the file extension. I'm really looking forward to gettting rid of extern "C" {} declarations.

Once the files have been moved over to C++, I will be able to proceed with modernizing the code. After the single player code is completed, I'll start on the network play. After that, I'll get started on a version for FreeBSD, which may port easily to Linux. If you run into game play problems, please let me know.