Update: Check out my wiki page for the latest download of WinROTT

Thank goodness for the weekend. This was a long work week. No horse shows this weekend, but my wife's bell choir is playing at church, so it means an early rise this Sunday. My daughter's been busy with 4H and homework. I basically have avoided all work, watched football, worked on WinROTT and generally lead an unhealthy lifestyle of fatty foods and no exercise - felt good to goof off. I cheered Alabama's victory over Mississipi state. I cheered for Troy, but LSU came back.

I have some good news on the WinROTT port. It looks like I only have 18 .c files to complete. I'm looking forward to being able to get started on some C++ housekeeping chores after the port of all the component files are complete. The old C code interchanged pointers and integers in most parts of the code. There are a lot of places where an integer is used to hold a pointer to the screen buffer. When I ported rt_game.c, the conversion logic doesn't work correctly and the status bars appear garbled in some instances. I decided to hold off repairing the status bar code until all of the .C files are ported and I can get rid of all the extern "C" declarations. I made this decision due to a variable initialization problem I've run into when mixing blocks of variable declarations and initializations around extern "C" blocks. I'll try to post what I have tonight.